About Unfinished RSS Camps, DSA and Crystal Mines too

LaPavloda-(C59) posted 6m ago

Tired of trying to find those lvl7+ resources camps before going to sleep because all you get are UNFINISHED ones? Breaks your heart when it's a CMine or DSA Mine? Let's try to give people some quick tips to prevent this from happening, as this avoids new camps or CMines from spawning. We will be taking in consideration the two main suspects: Load Charms and Treasures

QUICK ANSWER:

ALWAYS SEND MORE TROOPS THAN NEEDED. The game will automatically preload the number of troops needed to load all the resources, just send more.

LONG ANSWER (buckle up):

LOAD CHARMS

If the Load Charm wears off while the troops are marching towards a camp, it will affect the Troops Loading Capacity and they will come back with less than shown at dispatch, resulting in an UNFINISHED Camp. DO NOT collect these Charms for gathering and watch out for timers if you have one already activated.

Image Post

TREASURES (CHANGES)

If you change your treasures while the troops are marching, it might also negatively (or positively) affect the Troops Loading Capacity, DO NOT SWITCH treasures while troops are marching to gather resources, DSA or Crystal Mines.

Also, remember this is League of Bugs Kingdoms and if you switch treasures before sending your troops to gather, this change might not apply immediately, but after you go from Castle to Map or the other way around. So always go in/out of the Castle after you switch treasures, to avoid doing it after dispatching your troops and getting them back later with less than expected (this also applies for upgrading Buildings or Tehcs, for the Instant Harvest and Training Troops).

Image Post


Other possible scenarios:

  • People just leave the camps to get CMines/DSA Mines or to do something else, nothing to do there but set rules and penalties regarding this behavior.

  • People send to a high level camp without the amount of troops available, for this, you can assume is an account development related issue and set rules about who can access the different camp levels, or ask them to always have the amount of troops needed to send to 7 level 5 camps (assuming they go for lvl5 and they have 7 Qs).

  • Ask people to always check their reports, and to go finish them if they find an unfinished one

Know any other suspect and/or possible solution? Let me know in the comments to add it to the post!