ClashMon: Ignition

Cool posted 7m ago

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What is ClashMon:Ignition?

ClashMon:Ignition (hereinafter referred to as "ClashMon") is a web browser-based collectible RPG game.

ClashMon is designed to bring together the excitement of collecting various character of uniqueness and forming a team to indulge in the various contents.

The game redefines the concept of gaming by offering a chance to participate as a member of the web3 ecosystem and experience the sense of achievement that comes from trading in-game assets on your own.

Why do we make ClashMon?

ClashMon aims to provide players with the 'fun of gaming'.

We believe what makes the players entertained from game varies for each player:

the thrill of overcoming challenges, joy of victory over others, satisfaction of skill growth, exhilaration from executing your strategy, excitement from getting unexpected achievements and more.

ClashMon focuses on encapsulating two of these:

the fun of growth and anticipation of returns.

Those two are closely related, because the game designed to allow higher returns through growing characters.

We tried our best to offer such unique experience for players as we were convinced that there was no other game out there that could successfully deliver on these two fun factors.

What makes ClashMon unique?

We think it is necessary for players to be part of the web3 ecosystem to fully indulge in the type of fun that we endeavor to deliver.

We expect players would get to experience the above two aspects of fun through the services on web3 naturally while playing the game.

However, over the past two years or so, several games with similar goals to ClashMon have made their debut, with most of them failing. We have identified the shortcomings of those failed games being “lack of (basic) fun of gaming" and "failure to manage players' expectations over return."

To avoid following suit, we will focus on these two:

  1. Providing game contents that are proven to be enjoyable

  2. Properly managing the players' expected return

We aim to create a sustainable environment where players continue to revisit and engage in the game by making payment, resulting in a higher demand of assets than supply contributing to a robust values of assets in ClashMon.

Source :- https://iskra.gitbook.io/clashmon-ignition/welcome/clashmon-ignition