Axie Infinity Origin: Season Six Updates

🛠️ **__Origins Update: Season 6!__** 🛠️

Origins is in maintenance while we deploy a patch for the beginning of Season 6’s Rare Era!

✨ **What’s New:** ✨

**__Event:__**

• **The Rare Era begins!**

◦ The Era will run from Oct 4 - Oct 18

◦ A total of 13,215 AXS in Leaderboard Rewards

• **7 Day Daily Login Bonus**

◦ Log in everyday to claim all rewards!

• **Bonus Rewards for Collectors**

◦ Owners of Collectible Axies stand to earn bonus rewards

· *Must finish the Rare Era at or above Tiger Rank*

· *Reward tier depends on the highest rarity among your Collectible Axies*

**__Quality of Life:__**

• **Enhanced Onboarding for New Players**

◦ Simplified account registration process

◦ Immediate access to game features

◦ Improved Tutorial Mode

**__Game Features:__**

• **Bing and Xia enter the Battle!**

◦ These are new Starter Axies specially created to complement Buba's Rage gameplay

· *They help players understand the advantages and significance of a cohesive team*

• **Return of the Final Era**

◦ This Era will last 2 weeks and feature a special Top 8 tournament!

· *The Final Era begins after the one-week Mystic Era*

· *Top 8 players on the leaderboard will face off in a tournament to end the season!*

• **Refocused Leaderboard Rewards**

◦ Rewards have been redistributed to the Top 10,000 players from the previous 20,000

· *This is in line with the introduction of other avenues for earning rewards*

• **Participation Rewards in the Arena**

◦ Players will receive a portion of their potential rewards even when defeated in battle

· *Stamina must have been spent to qualify for these rewards*

• **Improved First-Time Rank Up Rewards**

◦ Players will receive more Moon Shards when reaching a Rank for the first time

· *Frontloaded rewards to aid in player progression as they climb the ladder*

• **New Account Level Reward System**

◦ As players accumulate experience and increase their levels in Origins, they will unlock content and earn rewards

**__Game Mechanics & Balance:__**

• **Reduced Turn Duration**

◦ Time per turn has been reduced to 45s from 60s

· *To encourage faster, more decisive gameplay, and reward adaptable players*

• **Reworked Energy Burst Scaling**

◦ Reduced the required number of Energy Fragments for each Energy Burst

· *Improve the pace of the game and allow players to develop their positions more quickly*

• **Bonus Energy Fragment from Leftover Energy**

◦ 1 Bonus Fragment is gained when converting any amount of leftover energy

· *Allow players to strategically manage their resources during low-risk situations*

• **Remove Player 2’s Free Keep**

◦ To provide each player with a unique value proposition for their play order

· *As well as to further improve P1 vs P2 balance*

• **Cleanse/r, and Dispel Rework**

◦ These effects will now remove stacks or turns individually rather than in batches

· *This provides more guaranteed value by avoiding over-cleansing or over-dispeling*

**__Card/Charm/Rune Adjustment:__**

• **Refer to the Changelog for complete details**

Full announcement 👇

📜 | <https://blog.axieinfinity.com/p/s6>

Source:

Axie infinity official discord